package nl.pcnerd.roelve.javagame.gui;

import java.awt.Dimension;

import javax.swing.JFrame;

import nl.pcnerd.roelve.javagame.Game;

public class Frame extends JFrame {

	/**
	 * Why not
	 */
	private static final long serialVersionUID = -1628833853321283022L;
	
	public Frame(){
		setResizable(false);
		setPreferredSize(new Dimension(Game.WIDTH,));
		
		
		
		pack();
	}

}
